Okay, this has apparently been up for a decade or so already but only now am I learning that Internet Archive has a collection of EVERY issue of Starlog: that tome of science-fiction goodness that many of us savored every month. Originally devoted to keeping the embers of Star Trek burning in those years between the original series and the movies, Starlog soon expanded to cover anything and everything pertaining to sci-fi and fantasy, be it in film or on television or in literature or whatever. In the decades before the advent of the Internet, it was magazines like Starlog that kept our appetites whetted for whatever was coming new out of the genre. I dare say that it broadened a lot of minds, to things that they otherwise might not have considered. I for one might never have read a Philip Jose Farmer novel, were it not for an amazing two-part interview that Starlog did with him in 1990. That's in this collection. So too is the night in 1977 that George Lucas went to a convention and replied "he's Luke Skywalker's father" when asked what was the deal about that Darth Vader guy. There was a lot of thoughtful material, some really inspirational stuff and more than a little humor to be found in the pages of Starlog and it makes me feel good knowing that it's out there to be discovered by new generations of geeks. Mash your mouse down here to find it again, for the first time.
Showing posts with label internet archive. Show all posts
Showing posts with label internet archive. Show all posts
Monday, July 11, 2022
Monday, January 19, 2015
I finally beat Zaxxon!
You might have heard about the Internet Arcade that Internet Archive fired up a few months ago. All of those arcade games that we (or at least some of us) used to feed quarters into? Well, almost 700 of them - as in the originals, not home console ports - are available to play for free in your web browser! Which is a great thing because these games are a considerable part of computer technology history and Internet Archive is preserving them for posterity.
Well anyhoo, last week I visited Internet Arcade for the first time. And something occurred to me: that maybe I could see if Zaxxon was in the collection.
Bit of info: Zaxxon was a game that Sega came out with in the early Eighties, and it's arguably the first video game to attempt a 3-D feel for the player. As you fly your fighter jet/spaceship/thingy you can adjust the altitude, which you're gonna have to do because otherwise you'll smash into walls, energy barriers, homing missiles and the like. The object of the game was to fly across one big space fortress loaded with obstacles, then a segment in space as you take on enemy planes, and then another fortress. At the end of which is a robot that you have to destroy before it destroys you.
That is Zaxxon. And I had been trying to take out that @%#$ robot since 1983. Except that I haven't even been able to approach the droid, much less shoot his missile-arm to make him self-destruct.
Well, Zaxxon wasn't very hard to find at all. After going through the instructions on how to play through the emulator, and a few mis-steps that required restarting the game, I was finally off again. It's been at least fifteen years since I've found a Zaxxon machine to play on, so I was a little rusty...
...but on my third try, I got through to the robot. For the first time in my life I got to see it after getting to it with my own efforts.
He destroyed me. I played through again. Still got to him, this time he retreated off the screen.
It was on my fourth trip through the fortresses that I blew up the missile before he could fire it.
It had taken more than 31 years but at long last, I beat Zaxxon.
The game re-started after that, with more difficult fortresses to fly through. More aggressive obstacles like rockets and turrets aiming at me. But by that point, I didn't care. I had destroyed the robot and that's all that mattered.
(There was a sequel, Super Zaxxon, that was much more difficult and had the robot replaced with a dragon. I never found that game anywhere, much less played it. The original classic is more than enough.)
Maybe this is a sign or an omen. You remember how Mister Miyagi told Daniel in The Karate Kid that a man who can catch flies with chopsticks can do anything? Well, that's what Zaxxon has been to me: a fly that I've been doing my darndest to snatch out of the air for more than three decades. And now I've done it. Perhaps it's an indicator of things to come.
Or perhaps it just means that I've been sadly obsessed with a video game for all this time...
Well anyhoo, last week I visited Internet Arcade for the first time. And something occurred to me: that maybe I could see if Zaxxon was in the collection.
Bit of info: Zaxxon was a game that Sega came out with in the early Eighties, and it's arguably the first video game to attempt a 3-D feel for the player. As you fly your fighter jet/spaceship/thingy you can adjust the altitude, which you're gonna have to do because otherwise you'll smash into walls, energy barriers, homing missiles and the like. The object of the game was to fly across one big space fortress loaded with obstacles, then a segment in space as you take on enemy planes, and then another fortress. At the end of which is a robot that you have to destroy before it destroys you.
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This is what Chris has been obsessed with for more than thirty years. The boy needs to get outside more. |
Well, Zaxxon wasn't very hard to find at all. After going through the instructions on how to play through the emulator, and a few mis-steps that required restarting the game, I was finally off again. It's been at least fifteen years since I've found a Zaxxon machine to play on, so I was a little rusty...
...but on my third try, I got through to the robot. For the first time in my life I got to see it after getting to it with my own efforts.
He destroyed me. I played through again. Still got to him, this time he retreated off the screen.
It was on my fourth trip through the fortresses that I blew up the missile before he could fire it.
It had taken more than 31 years but at long last, I beat Zaxxon.
The game re-started after that, with more difficult fortresses to fly through. More aggressive obstacles like rockets and turrets aiming at me. But by that point, I didn't care. I had destroyed the robot and that's all that mattered.
(There was a sequel, Super Zaxxon, that was much more difficult and had the robot replaced with a dragon. I never found that game anywhere, much less played it. The original classic is more than enough.)
Maybe this is a sign or an omen. You remember how Mister Miyagi told Daniel in The Karate Kid that a man who can catch flies with chopsticks can do anything? Well, that's what Zaxxon has been to me: a fly that I've been doing my darndest to snatch out of the air for more than three decades. And now I've done it. Perhaps it's an indicator of things to come.
Or perhaps it just means that I've been sadly obsessed with a video game for all this time...
Thursday, September 11, 2008
The September 11 Television Archive
NBC, September 11, 2001, from 8:31 am to 9:12 a.m. EST:
That's what I happened to have been watching that morning, after I turned on my TV following one of the most unforgettable phone calls I ever got from Mom.
I switched to the ABC affiliate in Asheville not long after. The moment that has most haunted me from that day begins at around 33 minutes in this clip.
"Oh my God..."The September 11 Television Archive - hosted by the terrific Internet Archive - has documented practically every moment of major network broadcast television from that horrific morning seven years ago today, stretching into the afternoon and evening of 9/11. If you want to study the events as they happened while they were being covered by NBC, ABC, CBS, Fox, CNN and the BBC, this should prove to be an immensely rich trove of information.-- Peter Jennings, ABC News,
after the collapse of the second tower of the World Trade Center