bioshock 2

I’ll admit that right now there’s not a whole lot of information about this to yet pass final judgment. But I sure hope that 2K Games has taken some things into consideration with this move…

BioShock 2, the upcoming sequel to 2007’s haunting and intellect-jarring first-person shooter, will have a multiplayer aspect: something that was absent from the original BioShock. 2K has hired Digital Extremes – a company that has worked on successful titles such as Unreal Tournament and Dark Sector – to concentrate on BioShock 2‘s multiplayer component. However it has become clear that what Digital Extremes will be doing is not so much a mere “complement” to BioShock 2 as it will be an entire beast of a gaming experience in its own right.

In multiplayer mode you’ll have access to “weapons, plasmid and tonic unlocks, so that you’ll ultimately be able to kit ...

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I’ve seen confusion and misinformation relating to upcoming movies and TV shows, but never like this for an unreleased video game…

Eurogamer is reporting that 2K Games honchos have let it be known that the forthcoming sequel to 2007’s mind-blowing BioShock is still being called BioShock 2: Sea of Dreams. Late last week the story got out (originating from another 2K source) that the “Sea of Dreams” was being dropped from the title.

Eurogamer also notes that it will have plenty more to report on the much-awaited sequel in the weeks to come....

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Ever since that teaser trailer was released this past fall, the upcoming sequel to 2007’s BioShock has been called BioShock 2: Sea of Dreams. Now comes word from 2K Games that the “Sea of Dreams” has been dropped from the title. So from now on we can just refer to it as…

“What’s in a name?” More like “What’s in the game?” So long as it is at least as thrilling and terrifying and thought-provoking as the original BioShock, doesn’t matter to me what they choose to call BioShock 2.

And speaking of BioShock 2, 2K has announced that the game – now widely whispered to be coming out this October – will be released for Xbox 360, PlayStation 3 and Windows PC at the same time. Which will make lots of people very very happy 🙂...

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So the Internets have been burning like mad all day with rumors regarding BioShock 2: Sea of Dreams. The prevailing word since late last night, and what very much upset many people, was word that the iconic Big Daddies – the diving-suit clad monstrosities that protect the Little Sisters in Rapture – would not be in the upcoming sequel to the 2007 first-person shooter.

2K Games came out this afternoon and said that the rumors were false.

A few hours later, we now know that 2K isn’t kidding.

Kotaku has broken the news that, in BioShock 2…

You play as a Big Daddy.

In fact, you’re the first of the lot, a so-called “renegade” Big Daddy who’s on the hunt for a Little Sister of his own, according to a tipster who has the new Game Informer magazine in hand. You’ll take out rival Daddies with your huge

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This blog was already becoming non-stop Watchmen for the past several weeks. Now it’s wall-to-wall BioShock 2: Sea of Dreams coverage that threatens to dominate for the next several months. I was working on some more serious stuff when a few e-mails came in screaming about the cover of GameInformer’s April issue.

Take a gander at the Big Sister:

According to one report, the Big Sisters are “amazonian version(s) of the Big Daddy, wearing similar, though svelter, gear” and that they will be “faster and sleeker” than Big Daddies.

So if you’re a fan of the BioShock mythos, you’re probably wondering as much as I am right now: where do Big Sisters come from? We already know the story of the Big Daddies and the original Little Sisters. Nowhere in the original BioShock was it ever hinted that there might be a female version of the Big ...

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It is 1967. Seven years after Andrew Ryan’s sub-Atlantic utopian metropolis of Rapture collapsed into ruin.

And in coastal communities across western Europe, little girls have begun to mysteriously disappear. The only clues connected to the vanishings being mysterious red lights glimpsed by eyewitnesses, and unusual boot prints on the beaches.

The people at 2K Games are certainly being subtle in giving us any idea about what’s in store with BioShock 2: Sea of Dreams, the upcoming sequel to 2007’s BioShock: considered by many to be the greatest video game of the modern era. A few days ago the teaser site SomethingInTheSea.com emerged from the depths. On it you can find numerous newspaper clippings and photographs related to the disappearances of the children. Among the most intriguing: a handmade doll that those who played BioShock will instantly recognize as being a plush version of the Big Daddy.

No ...

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Christoph Hartmann, worldwide president of 2K, has claimed in an interview with MCV that BioShock, which some have called the best video game ever created, might possibly lead to five sequels! In the interview Hartmann likens the BioShock brand to the Star Wars franchise… but also notes that 2K must be wary of milking BioShock with too much commercialism.

I finished BioShock for the third time the other night, and even knowing the story and the big plot twist, it has still lost none of its potency. I think that Rapture – the vast underwater city that is the setting of BioShock – is one of the greatest and most fully-realized environments created for a work of fiction. But I’m scratching my head at how Hartmann and 2K are already conceiving of five more games to offshoot from the original. Most fans of BioShock that I’ve spoken to have ...

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I have a confession to make…

Ever since first playing it this past March, I have become absolutely addicted to the video game BioShock.

Actually, “addicted” isn’t the right word at all. “Enchanted”, “enthralled”, “captivated”, or something to that effect would be much more apropos. The game finally arrived on PlayStation 3 this past week and owners of that system are finally getting to discover what Xbox 360 folks (like me) have known for some time now: that BioShock might be the most beautiful and thought-provoking video game yet produced. Let’s face it: a game that examines with cold brutality what human nature is capable of doing in the absence of God and higher morality is certainly going to be cut from a different cloth than the rest.

So I’ve played BioShock all the way through three times now, always getting to the “good” ending ‘cuz I just can’t ...

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