board games

Over the years I’ve expressed my fondness for Monsterpocalypse: Privateer Press’s game of giant kaiju battling it out in cities that players put together before thrashing them to smithereens.  It’s an awesome game that has a lot of appeal and when it first came out a decade and a half ago it enjoyed quite a dedicated fan base.

Then some decisions were made.  And they weren’t necessarily for the better.  In its original iteration Monsterpocalypse was a “blind box” game that you bought a package of without knowing what was in the box.  The idea was that you could trade game pieces with others.  Some of us filled out our factions by purchasing the wanted pieces on eBay.  That in itself was sort of a fun pastime “game within the game”.  That wound up being replaced by traditional packaging that let you see what you were getting.  And then ...

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For a few months now I’ve debated whether or not to make this post.  I gave the company at issue a gracious amount of time to respond to the very MANY people who had taken them at their word and trusted them to produce a great product.

However it has now been almost seven months since anything in the way of official word has been published.  That should have been plenty of time to let the backers know what’s up.  Claiming that it’s been caught up in “manufacturing problems” isn’t cutting it anymore.

So it’s time for Mythic Games to level with us: Is there going to ever be a release of the Monsterpocalypse Board Game?

I’ve written before about my fondness for Monsterpocalypse: the miniatures game about giant kaiju monsters thrashing it out with one another atop a city that the players build, then demolish.  Monsterpocalypse was first ...

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Several years go, this blogger went a little nuts over Privateer Press’s Monsterpocalypse.  The kaiju-inspired miniatures game became a staple every week at friendly local game store HyperMind.  I ended up collecting a complete army for all the factions that got released.

Then something happened: Privateer Press sold the rights to a Monsterpocalypse movie.  The project – which was to have been helmed by Tim Burton – did not get made.  And the game languished in licensing hell for several years.  And then a few years ago Privateer Press brought Monsterpocalypse back: as a “hobby game”.  The minis were no longer pre-painted, although they were somewhat larger than the original models.  By that time I wasn’t feeling up to getting into the game again, though my love of the concept was always there.

Well, call Monsterpocalypse the franchise that just won’t die, because soon there’ll be ANOTHER way ...

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So about thirty years after I initially learned about it, this past weekend I finally played my very first game of Clue.

Up ’til now, my only real exposure to the Clue franchise was the 1985 film, which had three different endings. I got introduced to that back in college, by roomie/now filmmaking partner “Weird” Ed Woody. I told him then that Clue was always a game that I’d wanted to try but never had the chance.

That finally came on Sunday afternoon. It was raining hard in Norfolk (while everyone back home was getting snowed hard upon) and instead of going out, the four of us opted to stay in and watch movies, play games and such. And so it was that Clue was brought out.

I didn’t know anything about the actual rules, but I quickly was brought up to speed. For my piece I chose ...

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A lot of you probably remember how over the summer I made this video on behalf of HyperMind – that groovy game store in Burlington – for a contest entry. It was for the Monsterpocapalooza event sponsored by Privateer Press for that company’s Monsterpocalypse collectible miniatures game. Well as is usual whenever I’m about to get involved with something, I research the bejeebers out of it! I never get involved with a project regarding something new to me without giving it the hard hairy eyeball and reading everything that I can find on the subject. The store’s owners gave me a copy of the Monsterpocalypse rulebook and I scoured the Internet for whatever I could find, and in the end we banged out a darn good video. It even made the top ten of the Monsterpocapalooza finalists. And I also have a nice letter from the president of the company ...

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Sony Pictures has now bought up the rights to develop Parker Brothers’ classic strategy game Risk into a feature film.

Read all about it here.

Unlike other properties like Monopoly (being adapted by Ridley Scott) and Candyland and Battleship, I can envision Risk being a kick-butt motion picture. It’ll basically be World War III.

And every country on Earth fighting to control Australia, ‘course…...

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If Ridley Scott wants to make a Monopoly movie so bad, he should scrap his plans for a straight adaptation of the board game and film this instead: the ingeniously crazy and TRUE tale of how British soldiers in German POW camps during World War II used Monopoly to escape from prison. Historians are now saying that thousands of British military personnel could have literally gotten “out of jail free” and safely out of Nazi clutches… with a little help from Parker Brothers.

During World War II, as the number of British airmen held hostage behind enemy lines escalated, the country’s secret service enlisted an unlikely partner in the ongoing war effort: The board game Monopoly.

It was the perfect accomplice.

Included in the items the German army allowed humanitarian groups to distribute in care packages to imprisoned soldiers, the game was too innocent to raise suspicion. But it

...
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Folks, please understand something: this is NOT a joke! That was my first thought when I read about this situation late last week. And then over the weekend I played Monsterpocalypse for the very first time (and very much enjoyed it) at HyperMind and this was the #1 topic of discussion among the faithful players meeting there.

So then I contacted the good people at Privateer Press, the producers of Monsterpocalypse, and received confirmation: the Department of Homeland Security has delayed the publication of the Monsterpocalypse Series 3: All Your Base Strategy Guide due to “national security concerns”.

Throughout the day I have made attempts to contact the Department of Homeland Security, by both phone and e-mail. As of this writing no one in any official (or unofficial for that matter) capacity with the United States government has gotten back with me about why a collectible miniatures game ...

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Two weeks ago I let y’all know about a promotional video that I worked on for HyperMind, that groovy game store in Burlington. The video was for HyperMind’s big Monsterpocalypse day this coming Saturday, and was also an entry in that game’s Monsterpocapalooza mega-event going on this summer.

Well, the votes have been tallied and our lil’ video has made it into the Top Ten! There wound up being about 22 entries altogether. We are very thankful to be in one of the top spots, and we wish to thank everyone who voted for us!

Here it is again if you haven’t seen it yet…

Again, thank you to all who watched and rated our video. The final winner will be announced on July 31st… and we’ll be keeping our fingers crossed ’til then! 🙂...

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So for the past several days I’ve been engulfed in Adobe Premiere Pro and After Effects and whatnot. Hard at work for some good friends: HyperMind in Burlington (click here for the first write-up I did about ’em). Well, among the very popular games that HyperMind carries is Monsterpocalypse, and this summer its publisher Privateer Press is having a mondo ginormous event called Monsterpocapalooza. As part of the festivities leading up to the release of a new add-on for the game is a contest where game stores are invited to make a promo video for their Monsterpocalypse events.

So anyhoo, here is HyperMind’s entry. I thought it would be neat if we spoofed Cloverfield. And it came out pretty good!

Thanks to everyone in the HyperMind extended family for making this video possible! And if you enjoyed their efforts, please feel free to give a high ...

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